We already introduced STANLÆY, the project of Bristol based singer-songwriter, musician and producer Bethany Stenning which draws inspiration from artists such as Joanna Newsom, The Dirty Projectors and Sigur Rós. A few months after her debut full-lenght The Human Project, she announced the release of a new EP.
Rif is out tomorrow via her own STANLÆY ART imprint and it is the latest release under her performing alter ego STANLÆY. It includes additional string quartet and harp arrangements, released in September 2019 via Bristol in Stereo. The EP features the bass on “The Multiverse Moat”, performed by Harry Stoneham. It was mixed by Harry Stoneham and mastered by Oliver Baldwin, engineer at the legendary RealWorld studios.
Today we are glad to premiere the full streaming of the four tracks which show her delicate touch, refined evocative and complex lines, a fragile vocals which touches the soul of listeners. Check it below.
As Bethany explains about her sound, “I am interested in the marrying of something synthetic and meticulously crafted, with something very raw and close to my heart”.
According to the press release, Thematically as well as musically the Rif EP picks up where The Human Project left off, with Bethany taking inspiration from her experience of recording the EP in near isolation in Iceland. “Limbless” is an exploration of physical dislocation, our reliance on ephemeral, digital technology to replace physical contact and how alienating this can be. “The Multiverse Moat” explores notions of free will and personal agency, “Oyster” Song the quest for simplicity in a fractured world, and in contrast with these explorations of The Big Themes, “Ted’s Tune” is a beautifully sweet violin instrumental inspired by the birth of Bethany’s nephew Ted. These curious contradictions and juxtapositions are what make the music of STANLÆY so refreshing, and so continually engaging. Hallucinatory, twilight soundworlds with virtuoso post classical arrangements, haunting folk melodies and a deft palette of subtle and ever evolving textures.